Reporting
in to Reception
- Clem raises a hand to you as you stroll over and says "Welcome
to the Crossroads," the blue skinned female called Glad smiles
"we are the helpers who care for the Crossroads," she
takes her hands out from behind her back and absent mindedly begins
to buff her nails. "Oh!" The buffing stops for a second
"it would be of great help to the Crossroads project if we
could have your name for the reception log book."
.
Clem leans
forward over the receptions smooth orange top "you or any
other traveler who visits us may view the log at anytime and
see the names of traveler's who have passed through the crossroads".
"if you can't read the log we can recite it for you"
chirps Glad, she also hands you a glass of something that looks
like a large crystal goblet of white wine, "yes it's wine
would you prefer some other type of refreshment traveler?"
"You don't always have to speak aloud to us" Clem
says "as all minds are linked whilst at the Crossroads",
Glad smiles again and Clem amuses himself by making her hair
turn from red to green then back again.
The
receptionists explain that they can point you to the door way
that contains the lucid dream that you want to enjoy. They can
also supply any equipment you may need for your travels, you just
have to ask. "You may also leave a message at the reception
for any of the other travelers who might pass through," points
out Clem stretches out a palm containing a small metallic badge
with the words "Lucid Crossroads" etched into the surface.
"This badge" says Clem "can transport you back
here instantly, just tap it twice and think of the Crossroads".
"Be warned though it's quite a rush transporting like that".
Both receptionists turn to each other and laugh. The badge attaches
to your clothing automatically and without a pin, turning away
from the giggling receptionists you notice the lounge area properly
for the first time.
.
The
lounge area
At
either end of a giant Persian rug two huge sofas face each other.
They are finished in a wonderful mahogany that shines in the
midday sun. They are upholstered in some sort of ergonomic blue
space age material that forms itself to your body when you lower
yourself onto the nearest sofa.
Between
the two sofas are two matching tables, you run your finger over
its pitted rusty surface and it bobs slightly as if supported
on air, a quick glance under the opposite table reveals that they
are truly floating on thin air! On both tables are sheets of paper
and a green empty pot.
.
"Bamth!"
from a small puff of smoke Glad appears perched cross-legged on
the table in front of you "the paper is for messages or symbols
you might wish to leave for other travelers." "Bamth"
she disappears and reappears behind the reception desk, Clem raises
a disapproving eyebrow and she smiles sweetly back at him.
You notice
that there aren't any pens or pencils "just say pen and one
will appear in the green pot on the table traveler," Glad
shouts "crayons" and a dozen assorted wax crayons spill
out of the pot and roll of the table and onto the carpet.
Leaving
the crayons to slowly melt into the Persian rug you wonder what
you want to do now? Should you survey the Crossroads from the
air? Or should you check out that new building you noticed behind
the reception sign.
Click left on the text for the next page in the description,
you take to the air....
Or investigate the Lucid Dojo that sits next to the Crossroads
disk....